# Blueprints and phones

> Canonical source: [Blueprints and phones](https://satisfactorybase.com/blog/2026-09-05-blueprints-and-phones)
> Language: en

The Blueprint archive opened, the whole site learned to work on a phone, and the German Wiki is complete.

2026-09-05


## What's new

The **Blueprint archive** is open. Upload the two files the game writes for a blueprint, add
screenshots, and everyone gets a page with the build cost, the list of buildings, likes and
comments — plus a Planner view of what is inside, so you can see what a blueprint actually does
before you download it.

The site now works **on a phone**. Not "technically loads on a phone" — the Map and the Planner have
their own touch layout below 768 pixels, with a bottom sheet you can drag up, a long press instead
of a right-click for the build wheel, and targets big enough to hit with a thumb. The desktop layout
is untouched; every mobile rule only applies on small screens.

The **German Wiki** is complete: all 38 articles, plus the zone names on the Map. Wiki pages also
generate their own social preview image, so a link you paste into Discord shows the item with its
icon rather than a generic banner.

On the Map, route work carried on: you can now open the route dialog from a factory's overview
instead of only from the Map, and undo takes route changes and graph changes back together — one
Ctrl+Z, one coherent step, instead of undoing half a change.

## What we're working on

Real-time collaboration is built and shipped, but deliberately switched off. When it is turned on,
two people in the same world will see each other's cursors and changes as they happen instead of
after a reload.

## Why we changed it

Switching a feature off after building it sounds odd, so here is the reasoning: real-time changes
what happens when two people edit the same factory at the same moment, and getting that wrong loses
work. We would rather run it quietly, watch it, and open it per world than flip it on for everyone
and find out in public.

One more note, on the Belt Balancer. Its "collect" arrangements used to include Smart Splitters in
some cases — which look fine on paper and back up in the game. Those are gone wherever the trunks
come out even; the remaining cases follow. A few layouts cost slightly more buildings than before;
all of them are ones that previously handed you something you could not really build.

