# Assembly Director System

> Canonical source: [Assembly Director System](https://satisfactorybase.com/wiki/items/assembly-director-system)
> Language: en

Project Part #6. Ship via the Space Elevator to complete phases of Project Assembly.

This extremely fast and precise computing system is specifically designed to direct the Project Assembly: Assembly Phase.

## Properties

- Entity type: Item
- Form: solid
- Stack size: 50
- Sink points: 500 176
- Radioactive: No
- Can be discarded: Yes

## Produced by

### [Assembly Director System](/wiki/recipes/recipe-spaceelevatorpart-7-c)

80 s. [Assembler](/wiki/buildings/assembler)

[Adaptive Control Unit](/wiki/items/adaptive-control-unit): 2 per cycle; 1.5/min, [Supercomputer](/wiki/items/supercomputer): 1 per cycle; 0.75/min → [Assembly Director System](/wiki/items/assembly-director-system): 1 per cycle; 0.75/min.

## Used as recipe ingredient

### [Biochemical Sculptor](/wiki/recipes/recipe-spaceelevatorpart-10-c)

120 s. [Blender](/wiki/buildings/blender)

[Assembly Director System](/wiki/items/assembly-director-system): 1 per cycle; 0.5/min, [Ficsite Trigon](/wiki/items/ficsite-trigon): 80 per cycle; 40/min, [Water](/wiki/items/water): 20 m³ per cycle; 10 m³/min → [Biochemical Sculptor](/wiki/items/biochemical-sculptor): 4 per cycle; 2/min.

## Related items

- [Adaptive Control Unit](/wiki/items/adaptive-control-unit)
- [Supercomputer](/wiki/items/supercomputer)
- [Ficsite Trigon](/wiki/items/ficsite-trigon)
- [Water](/wiki/items/water)
- [Biochemical Sculptor](/wiki/items/biochemical-sculptor)

## Unlocked by

- [Control System Development](/wiki/schematics/control-system-development): Milestone · Tier 7

## Technical Details

- Class name: Desc_SpaceElevatorPart_7_C
- Native class: FGItemDescriptor
- Asset path: /Game/FactoryGame/Resource/Parts/SpaceElevatorParts/Desc_SpaceElevatorPart_7
- Resource form (export): RF_SOLID
