Development & Project Lead
Marco Foof
Brings development and project direction together. Turns ideas for SatisfactoryBase into the next steps for the team.
Meet the crew
Good factories start with a plan. Good tools start with people who keep asking: could this be easier?
Development & Project Lead
Brings development and project direction together. Turns ideas for SatisfactoryBase into the next steps for the team.
Development & Architecture
Works on the code and the systems behind it. Connects individual features into a coherent application.
Game Data & Testing
Looks after game data and tests how the tools behave. Checks recipes, calculations and the details that matter while playing.
Design & Experience
Shapes how SatisfactoryBase looks and feels. Brings structure to interfaces and makes the next step easier to find.
Community
Help players find their feet, collect feedback and keep the conversation going. We are looking for someone to help shape our community.
The digital crew
Our NPC crew helps with code, images and weighing up ideas. The people on the team decide what makes it into the project.
Development
Helps turn ideas into code, investigate bugs and review changes. Our development companion from Anthropic.
About ClaudeDevelopment & Images
Supports implementation, tests and visual work. Our OpenAI companion for the code and images behind the interface.
About CodexDevelopment
Adds another perspective on code and technical questions. Helps explore solutions and discuss alternatives.
About GrokDecision maker
Our NPC for structured decisions from TypeSafe AI. Returns decisions with confidence estimates so uncertainty stays visible.
About JevFrom the first production line to a world full of factories: we want planning, exploring and building together to feel connected.