Crude Oil
Refined into all kinds of Oil-based resources, like Fuel and Plastic.
Properties
| Entity type | Resource |
|---|---|
| Form | liquid |
| Stack size | 50 m³ |
| Energy per m³ | 320 MJ |
| Radioactive | No |
| Can be discarded | Yes |
Produced by (1)
| Recipe | Inputs → Outputs (per min) | Building | Time |
|---|---|---|---|
Unpackage Oil | Inputs
Outputs
| Packager | 2 s |
Used as recipe ingredient (7)
| Recipe | Inputs → Outputs (per min) | Building | Time |
|---|---|---|---|
Alternate: Oil-Based DiamondsAlt | Particle Accelerator | 3 s | |
Alternate: Heavy Oil ResidueAlt | Inputs
Outputs
| Refinery | 6 s |
Alternate: Polymer ResinAlt | Inputs
Outputs
| Refinery | 6 s |
Fuel | Inputs
Outputs
| Refinery | 6 s |
Packaged Oil | Inputs
Outputs
| Packager | 4 s |
Plastic | Inputs
Outputs
| Refinery | 6 s |
Rubber | Inputs
Outputs
| Refinery | 6 s |
Extracted by
Scanner unlocks
Related items
Unlocked by
- Alternative Fluid Transport 2Schematic
Technical Details
| Class name | Desc_LiquidOil_C |
|---|---|
| Native class | FGResourceDescriptor |
| Asset path | /Game/FactoryGame/Resource/RawResources/CrudeOil/Desc_LiquidOil |
| Resource form (export) | RF_LIQUID |