Excited Photonic Matter
Excited Photonic Matter is essential for all production processes in the Quantum Encoder.
Formed in the Converter by inducing intense photon interactions through exposure to SAM in a high-energy environment.
Properties
| Entity type | Item |
|---|---|
| Form | gas |
| Stack size | 50 m³ |
| Radioactive | No |
| Can be discarded | Yes |
Produced by (1)
| Recipe | Inputs → Outputs (per min) | Building | Time |
|---|---|---|---|
Excited Photonic Matter | Outputs
| Converter | 3 s |
Used as recipe ingredient (6)
| Recipe | Inputs → Outputs (per min) | Building | Time |
|---|---|---|---|
Alien Power Matrix | Inputs
Outputs
| Quantum Encoder | 24 s |
Ficsonium Fuel Rod | Inputs
Outputs
| Quantum Encoder | 24 s |
AI Expansion Server | Inputs
Outputs
| Quantum Encoder | 15 s |
Superposition Oscillator | Inputs
Outputs
| Quantum Encoder | 12 s |
Synthetic Power Shard | Inputs
Outputs
| Quantum Encoder | 12 s |
Neural-Quantum Processor | Inputs
Outputs
| Quantum Encoder | 20 s |
Related items
- SAM Fluctuator
- Power Shard
- Superposition Oscillator
- Alien Power Matrix
- Dark Matter Residue
- Ficsonium
- Electromagnetic Control Rod
- Ficsite Trigon
- Ficsonium Fuel Rod
- Magnetic Field Generator
- Neural-Quantum Processor
- AI Expansion Server
- Dark Matter Crystal
- Crystal Oscillator
- Alclad Aluminum Sheet
- Time Crystal
- Quartz Crystal
- Supercomputer
Unlocked by
- Quantum EncodingMilestone · Tier 9
Technical Details
| Class name | Desc_QuantumEnergy_C |
|---|---|
| Native class | FGItemDescriptor |
| Asset path | /Game/FactoryGame/Resource/Parts/QuantumEnergy/Desc_QuantumEnergy |
| Resource form (export) | RF_GAS |