Baby Stinger
Caves and jungle; the most common Stinger.
Hostile Stingers
hostile
Type
melee
Role
10
HP
No
Tameable
Damage per hit
5 (slash; the wiki “Health” page lists 10)
Drops
- 1 ×
Stinger Remains
Remains become Alien Protein in a Constructor (1 → 1) after the MAM research “Alien Megafauna”. Remains are no longer fuel since 1.0.
Respawn
Within 3 in-game days if no player is within 150 m of the spawner.
Prevent respawns with at least one powered building within 150 m of the spawner (belts, pipes, power lines, hypertubes and poles do not count) and kill the creatures present – see Combat & respawn.
Behaviour
- Stingers are the only creatures that attack players inside vehicles. They are immune to poison gas.
- Alpha and Elite Stingers jump more than 50 m and climb near-vertical walls, trees and Lookout Towers (not overhangs).
- The normal subtype only spawns at night, the cave subtype at any time. They can be disabled with the Advanced Game Setting “Disable Arachnid Creatures”; Arachnophobia Mode swaps the models for cat sprites (hitbox unchanged).
Related · Stingers