Fluffy-tailed Hog
“Hog”
Em todo lugar: nós de recurso, Lesmas de Energia, Mercer Spheres, Somersloops e locais de queda; grupos de 2 a 3.
Hostil Hogs
hostil
Tipo
melee
Função
20
HP
Não
Domável
Dano por golpe
10 (charge)
Saque
- 1 ×
Hog Remains
Os restos viram Alien Protein num Constructor (1 → 1) depois da pesquisa MAM “Alien Megafauna”. Restos não são mais combustível desde 1.0.
Respawn
Within 3 in-game days if no player is within 150 m of the spawner.
Evite o respawn com pelo menos uma construção alimentada num raio de 150 m do spawner (esteiras, tubos, linhas de energia, hipertubos e postes não contam) e mate as criaturas presentes. Veja Combate e respawn.
Comportamento
- Charge attack with a run-up and knockback – dangerous near ledges. Hogs flee when attacked and unable to reach you, ignore all vehicles and run from poison gas (a Hog dies in gas within 4 s).
- Hogs run faster than a pioneer without Blade Runners. Cliff and Nuclear Hogs add a rock throw against unreachable targets and a “plow charge” that keeps pushing.
- The Alpha Hog is rated about 3× as dangerous as the regular Hog.
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