SATISFACTORYBASE
Flora & food

Flora & food

Paleberry (10 HP), Beryl Nut (5 HP) and Bacon Agaric (20 HP) – counts, regrowth and MAM research – plus the biomass plants and what is renewable.

Food is held in the hand and eaten with the left mouse button (also possible at full health, without effect). There is no hunger, thirst, sleep or temperature – food only heals. All three foods are neither sinkable nor automatable; a tamed Lizard Doggo delivers Beryl Nuts (6 per find). The Explorer and the Chainsaw destroy food plants permanently.

Food and healing plants

Item Heals Yield per plant Regrows Where On the map (community map, unverified) MAM (Nutrients)
Beryl Nut 5 HP (½ segment) 5 nuts per bush yes, 3 in-game days after harvest (not if the bush is felled or driven over) everywhere, the most common food ≈ 1 525 bushes Scanner research: 5 Beryl Nut
Paleberry 10 HP (1 segment) 1–3 berries per plant yes, 3 in-game days grass and forest biomes, rarer than nuts ≈ 2 164 plants 2 Paleberry; tames Lizard Doggos
Bacon Agaric 20 HP (2 segments) 1 no (no parent plant object) caves, shaded areas; rarer than berries ≈ 1 615 1 Bacon Agaric
Medicinal Inhaler 100 HP (full) crafted from food, Mycelia or Alien Protein

Medicinal Inhaler recipes (Equipment Workshop, 1 each): Protein Inhaler (1 Alien Protein + 10 Beryl Nut), Vitamin Inhaler (10 Mycelia + 5 Paleberry), Therapeutic Inhaler (15 Mycelia + 1 Alien Protein + 1 Bacon Agaric), Nutritional Inhaler (1 Bacon Agaric + 2 Paleberry + 5 Beryl Nut). The AWESOME Shop sells a Health Pack (5 Inhalers) for 1 Coupon.

Biomass plants

Item Energy (MJ) Source Yield (size-dependent)
Leaves 15 bushes, trees (hold E and walk; the Chainsaw collects automatically) bushes 1–12, trees with Chainsaw 10–85
Wood 100 trees (Chainsaw), small wood plants by hand 0–10 per plant
Mycelia 20 small mushrooms in caves (hand), large mushrooms (Chainsaw), mushrooms on fallen trees, corals 1–4 (hand), 14–15 (large mushrooms), Round Blue Cap Mushroom 12–15 (large) / ≈ 8 (medium)
Flower Petals 100 removed (until Update 8; only for Color Cartridges)
Vines removed (burner fuel only, never Biomass)
  • Flora does not regrow and cannot be planted; the gigantic trees are indestructible. Trees with wood have hitboxes (placing with Ctrl nudges small trees upward); bushes and flowers do not.
  • Chainsaw: fells all flora within 5 m of the target, burns 1 Solid Biofuel per 6 s (75 MW); a tree always yields more than 1 Solid Biofuel costs. Nobelisks destroy most bushes.
  • Some plants and rocks yield “No item in foliage” (oil blisters in the Southern Forest, rocks in the Dune Desert and caves).
  • Biomass chain: Leaves / Wood / Mycelia / Alien Protein → Biomass (Constructor) → Solid Biofuel (Constructor, Tier 2) → Liquid Biofuel (Refinery). Biomass only matters for Biomass Burners at the start.

Spore Flower

A stationary, gas-producing plant creature (736 on the map, groups of up to 15) around collectibles; only removable with explosives – see Spore Flower and Hazards.

Renewability

Resource Limited (flora / environment / deposit) Unlimited (node / environment / Lizard Doggo)
Ores, Coal, Sulfur, Raw Quartz, SAM, Uranium, Bauxite, Caterium deposits (hand mining, finite) nodes (Miner) + Doggo
Limestone flora (rocks) + deposits nodes + Doggo
Silica flora (quartz plants) – (recipes only)
Crude Oil, Water, Nitrogen Gas nodes / wells
Leaves, Wood, Mycelia flora (finite but practically inexhaustible) Doggo
Beryl Nut, Paleberry regrowing + Doggo
Bacon Agaric environment (finite) Doggo
Alien Remains creatures (respawn) + Doggo
Power Slugs environment (finite) Doggo (rare)
Hard Drive, Somersloop, Mercer Sphere environment (not renewable; Hard Drives in the shop from Tier 8)
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