SATISFACTORYBASE
Spitter (Red Forest)

Spitter (Red Forest)

Red Jungle, Red Bamboo Fields.
Hostile Spitters
hostile
Type
ranged
Role
30
HP
No
Tameable
Damage per hit

1–13 (close), 1–8 (ranged)

Drops

Remains become Alien Protein in a Constructor (1 → 1) after the MAM research “Alien Megafauna”. Remains are no longer fuel since 1.0.

Respawn

Within 3 in-game days if no player is within 150 m of the spawner.

Prevent respawns with at least one powered building within 150 m of the spawner (belts, pipes, power lines, hypertubes and poles do not count) and kill the creatures present – see Combat & respawn.

Behaviour

  • Ranged fireballs: the close-range fireball has strong knockback and deals more damage the closer you are; the long-range fireball deals more damage with distance. Long cooldown between shots of the same type.
  • Spitters lead their shots without accounting for direction changes – run in a zigzag. Friendly fire between Spitters is possible.
  • Alpha Spitters deal area damage with every attack; the large fireball can be destroyed with melee or ranged weapons.
Related · Spitters