Johnny, der Jetpack-Hog
1/1000-Chance pro Alpha-Hog-Spawner (bei Gruppen-Spawnern: die ganze Gruppe).
Feindselig Hogs
feindselig
Typ
suicide attack
Rolle
–
HP
Nein
Zähmbar
Schaden pro Treffer
Up to 100 (explosion; a direct hit is lethal)
HP not documented.
Beute
- 1 ×
Jetpack
Respawn
Within 3 in-game days if no player is within 150 m of the spawner.
Verhindere Respawns mit mindestens einem angeschlossenen, mit Energie versorgten Gebäude im Umkreis von 150 m um den Spawner (Bänder, Rohre, Stromleitungen, Hyperröhren und Masten zählen nicht) und töte die vorhandenen Kreaturen – siehe Kampf & Respawn.
Verhalten
- Charge attack with a run-up and knockback – dangerous near ledges. Hogs flee when attacked and unable to reach you, ignore all vehicles and run from poison gas (a Hog dies in gas within 4 s).
- Hogs run faster than a pioneer without Blade Runners. Cliff and Nuclear Hogs add a rock throw against unreachable targets and a “plow charge” that keeps pushing.
- The Alpha Hog is rated about 3× as dangerous as the regular Hog.
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